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Nvidia open-sources Run:ai, the software it acquired for $700M to help companies manage GPUs for AI

Nvidia has completed its acquisition of Run:ai, a software company that makes it easier for customers to orchestrate GPU clouds for AI, and said that it would open-source the software. The purchase price wasn’t disclosed, but was pegged by reports at $700 million when Nvidia first reported its intent to close the deal in April. Run:ai posted the deal news on its website today and the company said Nvidia additionally plans to open source its software. The company’s software remotely schedules Nvidia GPU resources for AI in the cloud. Neither company explained why Run:ai will open source its platform, but it’s probably not hard to figure out. Since Nvidia has grown to be the No. 1 maker of AI chips, its stock price has soared to $3.56 trillion, making it the most valuable company in the world. That’s great for Nvidia, but it makes it hard for it to acquire companies because of antitrust oversight. A spokesperson for Nvidia said only in a statement, “We’re delighted to welcome the Run:ai team to Nvidia.” When Microsoft acquired Activision Blizzard for $68.7 billion, it appeased antitrust regulators by licensing Activision’s Call of Duty game to other platforms for a decade to address worries that the company would become too powerful in gaming. The same might be happening here.

Full story : Nvidia Seals $700 Million Run:ai Acquisition After Antitrust Approval; Open Sources Run.ai.