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Welcome to SIGGRAPH 2024 – The Association for Computing Machinery, Special Interest Group on Computer Graphics and Interactive Techniques (ACM SIGGRAPH) – the premier annual conference and exhibition on computer graphics and interactive techniques. Over the course of the 1980s and ’90s and the early 2000s – SIGGRAPH was the flashpoint for innovation in visual computational power for motion picture special effects, scientific visualization, and the emergence of the gaming industry, the GUI-based personal computer interface (Read: Next Computers and Silicon Graphics UNIX workstations, then, yes, Windows ’95) and the internet. Marc Andreessen and his colleagues launched the NCSA Mosaic browser at this conference, and Nvidia has contributed too numerous to count research papers and seminal product announcements at SIGGRAPH since the company’s launch in 1993.
Enter Bitcoin and Generative AI – and the happy accident that Nvidia GPU chips innovated – literally and specifically – for SIGGRAPH-esque computational challenges over the last 40 years and are now a perfect fit for the computational demands of not only AI and bitcoin mining, but computer vision, molecular dynamics, quantum computing, self-driving cars, robotics, deep learning, and machine learning. The annual conference is now firmly positioned for another 40-year run as the best-in-class annual confab for research and development and strategic insights for competitive advantage for your organization on the future of AI, Visual Compute, and Virtual Worlds.
Nvidia credits the SIGGRAPH community with its inception and success, and Nvidia CEO Jensen Huang is always vocal about the fact that “SIGGRAPH is home for us” So, too, for this writer, who is happy to report that OODA Loop is on the job in Denver at SIGGRAPH 2024 this week.
SIGGRAPH 2024 features a rare joint public appearance of NVIDIA founder and CEO Jensen Huang and Meta founder and CEO Mark Zuckerberg at the 51st annual conference on Monday, 29 July, at 4 pm MDT. This fireside chat will be one of several prominent Keynote Presentations coming to the conference at the Colorado Convention Center in Denver from Sunday, 28 July to Thursday, 1 August, 2024.
Huang and Zuckerberg will discuss the future of AI and simulation and the pivotal role of research at SIGGRAPH, which focuses on the intersection of graphics and technology. The two leaders will consider how fundamental research is enabling AI breakthroughs, and how generative AI and open source will empower developers and creators. They’ll also reflect on the role of generative AI in building virtual worlds, and virtual worlds for building the next wave of AI and robots.
Before the Fireside Chat with Zuckerberg, Huang will also headline a Fireside Chat with WIRED Senior Writer Lauren Goode to discuss AI and graphics for the new computing revolution on Monday, 29 July, at 2:30 pm MDT.
In addition to Huang and Zuckerberg, notable presenters at the conference include Dr. Dava Newman of MIT Media Lab, Dr. Mark Sagar from Soul Machines, and Manu Prakash with Stanford University. From the Microscopic to the Body, Built Environment, City, World, Cosmos, and even unmeasurable concepts like Imagination, the esteemed SIGGRAPH 2024 Keynote Speakers will share their perspectives for building our most desirable technological future on all scales and advancing computer graphics and interactive techniques into the next half century. See the full schedule.
Since its inception in 1974 in Boulder, Colorado, SIGGRAPH has been at the forefront of innovation in computer graphics and interactive techniques. The conference has introduced the world to revolutionary demonstrations, such as the “Aspen Movie Map,” a precursor to Google Street View, and one of the first screenings of Pixar’s “Luxo Jr.”, which redefined the art of animation.
SIGGRAPH remains the leading venue for groundbreaking research in computer graphics. Influential publications that have shaped modern visual culture first debuted at this conference, including Ed Catmull’s 1974 paper on texture mapping, Turner Whitted’s 1980 paper on ray-tracing techniques, and James T. Kajiya’s 1986 paper, “The Rendering Equation.” Innovations first showcased at SIGGRAPH are now transforming industries worldwide.
ACM, the Association for Computing Machinery, is the world’s largest educational and scientific computing society, uniting educators, researchers, and professionals to inspire dialogue, share resources, and address the field’s challenges. ACM SIGGRAPH is a special interest group within ACM that serves as an interdisciplinary community for members in research, technology, and applications in computer graphics and interactive techniques. The SIGGRAPH conference is the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques. SIGGRAPH 2024, the 51st annual conference hosted by ACM SIGGRAPH, will take place live 28 July–1 August at the Colorado Convention Center, along with a Virtual Access option.
For more on SIGGRAPH 2024, go to this link.
https://oodaloop.com/archive/2024/04/03/spatial-ai-is-the-future-of-human-computer-interaction-and-the-metaverse/
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